These are my drawings. |
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These are my illustrations. |
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These are my 3d models. |
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These are my effects. |
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These are the projects I've worked on. |
Experimental time traveling mechanic set in the prehistoricworld of chronologically outsourced fast food! |
I completely recreated some of the map artwork for the popular Monsterpocalypse tabletop game and then made my own map. |
Depicts a savage, physics-based battle between a unionized construction site and a neighboring scab operation. |
A personal philosophy on the general enjoyment of life that I share with the world via a blog and twitter account. |
Paper Moon was an awesome collaboration between Infinite Ammo (creator), Flashbang, and Adam Saltsman. |
An atmospheric underwater adventure starring a bioluminescent little wonder and its natural enemies. |
Totally sweet iPhone continuation of Flashbang's famous "do violent things to velociraptors in large vehicles" series of games. |
Centralized destination for Flashbang's games. Everything I've worked on while at Flashbang (and more) is here, ready to play. |
Based on a Flashbang inside joke, MCS is a diner-dash parody with complex character technology under the hood. |
iPhone port of Flashbang's popular web game. I did mostly technical art on this as we took it from the browser to the iPhone. |
Splendid Jetpack dreams of the apatosaurus named Brontosaurus. A dreamy and weirdness-heavy game. |
One of the most ridiculous and amazing things I've ever worked on. Arguably Flashbang's most popular game. |
XBox 360 LIVE Arcade game I spent two years making a ton of art for. Was officially launched in June 2008.
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Collaboration between myself, classmate Julio Sanchez, and Swiss programmer Tomas Petter. Eventually bore a playable demo. |
I am regularly inspired by these artists. |
Silueta |
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Unless specifically stated, all art created by Ben Ruiz belongs to Ben Ruiz. ©2009 |